Catalogue des sorts (Iron's)
Voici les sorts d'Iron's Spells 'n Spellbooks avec les réglages de ce pack : école, niveau maximum, multiplicateur de puissance et recharge. Un multiplicateur de puissance bas (×0,2–0,3) signifie que le sort dépend beaucoup de ta puissance de sorts ; ×1 est le réglage normal du mod.
École : Feu
| Sort | Rareté min. | Niv. max | Puiss. × | Mana | Incant. | Recharge |
|---|---|---|---|---|---|---|
| Blaze Storm Hold to unleash a barrage of blaze fireballs, shooting rapidly but wildly in front of you and igniting any creatures or blocks hit. | Commun | 10 | 0.3 | 5+1/niv. | canalisé | 20.0 s |
| Burning Dash Quickly launch yourself forward in a haze of fire, searing creatures you pass through while in a blaze. | Commun | 10 | 0.01 | 20+2/niv. | instant | 10.0 s |
| Fire Breath Hold to spew a cone of fire outwards, igniting creatures and blocks in its path. | Commun | 10 | 0.3 | 5+1/niv. | canalisé | 12.0 s |
| Fireball Manifest and throw a ball of fire, exploding and dealing massive damage on impact. | Épique | 3 | 0.008 | 60+15/niv. | 2 s | 25.0 s |
| Firebolt Shoot a small projectile of fire, igniting whatever it hits. | Commun | 10 | 0.3 | 10+2/niv. | instant | 1.0 s |
| Flaming Barrage Cast to select targets, which at the end of recasting, will each be under barrage of small fireballs. | Rare | 5 | 1.0 | 80+5/niv. | instant | 15.0 s |
| Heat Surge Emanate a surge of fiery magic, igniting and rending creatures in a radius around you. Rended creatures have reduced armor. | Commun | 8 | 1.0 | 50+8/niv. | 1 s | 45.0 s |
| Magma Bomb Launch a bomb made from magma, exploding on impact and leaving a field of fire where it lands | Peu commun | 8 | 0.3 | 30+5/niv. | 1 s | 12.0 s |
| Scorch In a targeted area, erupt a scorch of fiery magic, damaging creatures in the zone and leaving a field of fire. | Peu commun | 10 | 1.0 | 50+5/niv. | 1 s | 12.0 s |
| Wall of Fire Recast to place anchor points, which erupts into a wall of fire when the cast finishes, or when the maximum length is reached. This wall blocks projectiles and ignites creatures that pass through it. | Commun | 5 | 0.3 | 30+5/niv. | instant | 20.0 s |
École : Glace
| Sort | Rareté min. | Niv. max | Puiss. × | Mana | Incant. | Recharge |
|---|---|---|---|---|---|---|
| Cone of Cold Hold to cast out a cone of cold energy, freezing creatures in its path. | Commun | 10 | 0.3 | 5+1/niv. | canalisé | 12.0 s |
| Frost Step Instantaneously teleport to where you are looking, leaving behind a shadow of ice. This shadow will shatter after 3 seconds or upon taking any damage, shooting out icicles in every direction. | Rare | 8 | 0.01 | 15+3/niv. | instant | 10.0 s |
| Frostbite | Commun | 5 | 0.3 | 100+50/niv. | 2 s | 0.0 s |
| Frostwave Cascade a wave of frost magic in a radius around you, afflicting creatures with chilled. Chilled creatures are slowed, and have their incoming freeze time doubled. | Commun | 8 | 0.3 | 50+5/niv. | 1 s | 45.0 s |
| Ice Block Conjure a giant chunk of ice above a targeted creature or block. After a short delay, it will fall down and explode for area frost damage, doing additional damage to any creatures hit on the way down. | Rare | 6 | 0.2 | 40+10/niv. | 1,5 s | 15.0 s |
| Icicle Fire a piercing bolt of cold energy in the form of an icicle, freezing those it touches. | Commun | 10 | 0.3 | 10+2/niv. | instant | 1.0 s |
| Ray of Frost Fire a beam of cold energy, dealing low damage but immediately applying freeze to the creature hit. | Commun | 5 | 0.3 | 25+15/niv. | instant | 15.0 s |
| Summon Polar Bear Cast to summon a polar bear who will follow, protect, and fight for you, as well as providing a mount. | Rare | 10 | 0.3 | 50+10/niv. | 1 s | 180.0 s |
École : Foudre
| Sort | Rareté min. | Niv. max | Puiss. × | Mana | Incant. | Recharge |
|---|---|---|---|---|---|---|
| Ascension Cast to strike lightning at your feet and ascend quickly into the air, and gain reduced gravity for the next few seconds. | Rare | 10 | 0.3 | 50+1/niv. | instant | 15.0 s |
| Ball Lightning Conjure an orb of lightning that slowly moves forward, damaging creatures it phases through and bouncing off blocks. | Commun | 10 | 1.0 | 20+4/niv. | instant | 1.0 s |
| Chain Lightning Start a chain of lightning from a targeted creature, causing waves of zapping magic to cascade to nearby creatures | Peu commun | 10 | 0.5 | 25+7/niv. | instant | 20.0 s |
| Charge Imbue yourself with the power of lightning, increasing your speed and combat abilities. | Rare | 3 | 0.3 | 50+25/niv. | instant | 40.0 s |
| Electrocute Hold to manifest a cone of electrical energy, damaging creatures in its path. | Commun | 10 | 0.3 | 3+1/niv. | canalisé | 12.0 s |
| Lightning Bolt Down from the heavens, summon a bolt of lightning. | Épique | 10 | 0.3 | 75+15/niv. | instant | 25.0 s |
| Lightning Lance Hold to charge a spear made of lightning. Release to throw it like a javelin, dealing high damage to the creature it hits. | Peu commun | 10 | 0.5 | 50+10/niv. | 2 s | 8.0 s |
| Shockwave Coalesce a surge of electrical power, and unleash it in a devastating shockwave, blasting exposed creatures. | Commun | 8 | 1.0 | 70+5/niv. | 0,8 s | 30.0 s |
| Thunderstep Teleport a short distance forward, creating a wake of lightning that damages creatures you teleport through. | Peu commun | 5 | 0.01 | 75+15/niv. | instant | 8.0 s |
| Thunderstorm Cast to conjure a thunderstorm centered around yourself, which strikes nearby creatures within sight with a small bolt of lightning every 2 seconds for the spell's duration. | Rare | 8 | 1.0 | 70+10/niv. | 2 s | 120.0 s |
École : Sacré
| Sort | Rareté min. | Niv. max | Puiss. × | Mana | Incant. | Recharge |
|---|---|---|---|---|---|---|
| Angel Wings Cast to gain wings made of holy energy, acting as an elytra, for a brief period of time. | Épique | 5 | 0.3 | 60+20/niv. | instant | 120.0 s |
| Blessing of Life Cast to target any creature, showing a glowing outline. Completing the cast will heal this creature. | Commun | 10 | 0.5 | 10+5/niv. | 1,5 s | 10.0 s |
| Cloud of Regeneration Hold to slowly heal friendly creatures within a radius around you. | Commun | 5 | 0.07 | 10+3/niv. | canalisé | 35.0 s |
| Divine Smite With a fervor of holy energy, swing forth your weapon, doing a melee area attack. This spell is uninterruptible. The damage scales off of your held weapon's melee damage and enchantments. | Commun | 5 | 0.4 | 30+15/niv. | 0,8 s | 15.0 s |
| Flaming Strike école modifiée Unleash a sweeping melee attack in the form of a wreath of flames. This spell is uninterruptible. The damage scales off of your held weapon's melee damage and enchantments. | Commun | 5 | 0.3 | 30+15/niv. | 0,5 s | 15.0 s |
| Fortify Upon casting, fortify every friendly creature within a radius around you, giving them temporary HP. | Commun | 10 | 0.3 | 40+5/niv. | 2 s | 35.0 s |
| Greater Heal A more powerful but much slower version of heal, this spell will completely heal yourself upon being casted. | Rare | 1 | 0.6 | 100+0/niv. | 6 s | 45.0 s |
| Guiding Bolt Fire a slow bolt of holy energy. Creatures hit will gain the Guided effect, homing nearby projectiles in towards them | Commun | 10 | 0.9 | 15+2/niv. | instant | 8.0 s |
| Haste In a radius around a targeted creature, or yourself if no creature is targeted, apply the Hastened effect, increasing movement speed, attack speed, mining speed, mana regeneration, and cast time reduction for a duration. | Peu commun | 6 | 0.3 | 50+10/niv. | 1,5 s | 45.0 s |
| Heal Cast to infuse yourself with holy energy and immediately regain health. | Commun | 10 | 0.6 | 30+10/niv. | instant | 25.0 s |
| Healing Circle Around a targeted creature or block, place a stationary circle of holy magic that heals allies within | Commun | 10 | 0.5 | 40+10/niv. | 1 s | 25.0 s |
| Sunbeam Conjure a beam of holy energy from above that will smite targets in an area. | Peu commun | 10 | 0.4 | 40+10/niv. | 0,8 s | 20.0 s |
| Wisp Conjure a projectile of holy energy that will float towards nearby targets and deal damage upon impact. | Commun | 10 | 0.2 | 15+2/niv. | 1 s | 3.0 s |
École : Ender
| Sort | Rareté min. | Niv. max | Puiss. × | Mana | Incant. | Recharge |
|---|---|---|---|---|---|---|
| Black Hole Around a targeted location, create a fissure into the void, manifesting a black hole that will suck in nearby creatures and slowly crush them to death | Légendaire | 6 | 0.2 | 300+100/niv. | 5 s | 120.0 s |
| Counterspell Cast to interrupt any targeted magical process, such as a casting creature or a magical projectile. | Rare | 1 | 0.3 | 50+1/niv. | instant | 10.0 s |
| Dragon's Breath Hold to spew a cone of dragon breath forwards. Each time a creature is hit, there is a chance to create a pool of dragon breath at their feet. | Commun | 10 | 0.4 | 5+1/niv. | canalisé | 12.0 s |
| Echoing Strikes (désactivé) While under the effects of the spell, non-magical attacks will leave an echo of ender energy behind, shortly thereafter exploding with an echo of the original attack's damage. | Rare | 5 | 1.0 | 50+10/niv. | instant | 60.0 s |
| Evasion Cast to imbue yourself with ender energy. Upon being attacked while under its effects, you will immediately teleport within a short radius and avoid taking any damage. Only a finite amount of hits can be dodged before the effect immediately wears off. | Épique | 5 | 0.1 | 40+20/niv. | instant | 180.0 s |
| Magic Arrow Hold to charge a piercing arrow made of arcane energy. This arrow has no gravity and can travel through blocks. | Rare | 10 | 0.4 | 40+5/niv. | 1,5 s | 8.0 s |
| Magic Missile Shoot a bolt of concentrated arcane magic. Also a trademark of every wizard. | Commun | 10 | 0.9 | 10+2/niv. | instant | 1.0 s |
| Portal Creates two portals that allows players to travel back and forth between them. | Peu commun | 3 | 0.009 | 200+10/niv. | instant | 180.0 s |
| Recall Warps you back to your spawn location, or world spawn if there is none. | Peu commun | 1 | 0.01 | 100+1/niv. | 5 s | 300.0 s |
| Starfall Target a single area and continuously rain down arcane comets from above for the duration of the spell | Peu commun | 10 | 0.3 | 5+1/niv. | canalisé | 16.0 s |
| Summon Ender Chest Apparate your Ender Chest inventory upon casting. | Rare | 1 | 0.2 | 25+1/niv. | instant | 5.0 s |
| Teleport Instantaneously teleport to where you are looking, leaving nothing but a cloud of ender energy behind. | Peu commun | 5 | 0.008 | 20+2/niv. | instant | 3.0 s |
École : Sang
| Sort | Rareté min. | Niv. max | Puiss. × | Mana | Incant. | Recharge |
|---|---|---|---|---|---|---|
| Acupuncture Around a targeted creature, create a field of blood needles in every direction, shooting down and healing you for 25% of damage done | Rare | 10 | 0.2 | 25+5/niv. | instant | 20.0 s |
| Blood Needles Create a ring of needles made from blood and fire them forward, skewering targets and healing you for 25% of damage done | Peu commun | 10 | 0.3 | 25+5/niv. | instant | 10.0 s |
| Blood Slash Slash forward to send out a concentrated blade of blood, slicing through creatures and healing for 15% of damage done. | Rare | 5 | 0.3 | 25+5/niv. | instant | 10.0 s |
| Blood Step Instantaneously teleport to where you are looking, or directly behind any targeted creature. Gain a short duration of true invisibility upon reaching your destination. | Peu commun | 5 | 0.01 | 30+10/niv. | instant | 5.0 s |
| Devour Pull in a nearby creature and attack them with a bite, leeching 15% of damage done as health. If the creature is killed, you temporarily gain additional max HP. Created by the ancient magician known as Yorhavich | Peu commun | 10 | 0.3 | 25+4/niv. | instant | 20.0 s |
| Heartstop Cast to inflict yourself with Heartstop, an effect that makes you temporarily invulnerable. However, once it wears off, you take 50% of all damage accumulated while under its effects. | Commun | 10 | 0.2 | 50+10/niv. | instant | 120.0 s |
| Raise Dead Cast to summon undead minions from the earth beneath you. The higher the power, the better equipment they will have. | Peu commun | 6 | 0.2 | 50+10/niv. | 1,5 s | 150.0 s |
| Ray of Siphoning Hold to cast a ray of necrotic energy that siphons health from creatures it hits, damaging them and healing you for 100% of damage done. | Commun | 10 | 0.3 | 8+1/niv. | canalisé | 15.0 s |
| Sacrifice Target one of your magic summons to cause them to explode, killing them instantly, and dealing large damage in the area around them. The summon's remaining health boosts the damage dealt and radius of explosion. | Rare | 10 | 0.2 | 25+5/niv. | instant | 20.0 s |
| Wither Skull Launch a wither skull forward that explodes in a small radius around the impact. The higher the level, the faster the projectile. | Peu commun | 10 | 0.3 | 20+2/niv. | instant | 1.0 s |
École : Évocation
| Sort | Rareté min. | Niv. max | Puiss. × | Mana | Incant. | Recharge |
|---|---|---|---|---|---|---|
| Arrow Volley Around a targeted creature or block, summon a rolling wave of magical arrows from the sky. | Peu commun | 6 | 0.3 | 40+10/niv. | 1,5 s | 15.0 s |
| Chain Creeper Around a targeted creature or block, conjure a ring of creeper heads that falls to the ground and explodes. Any creature killed by this blast will conjure another, smaller, ring of creeper heads. This can chain multiple times. | Peu commun | 6 | 0.3 | 40+10/niv. | 1,5 s | 15.0 s |
| Fang Strike Conjure a line of evoker fangs in front of you, in classic illager fashion. | Commun | 10 | 0.3 | 30+3/niv. | 0,8 s | 5.0 s |
| Fang Ward Conjure protective rings of evoker fangs around you, in classic illager fashion. | Commun | 8 | 0.3 | 45+5/niv. | 0,8 s | 15.0 s |
| Firecracker (désactivé) Instantaneously conjure a firework where you look that explodes in a small radius around it. | Commun | 10 | 0.3 | 20+2/niv. | instant | 1.5 s |
| Gust Conjure a strong gust of wind, knocking back creatures in a conical shape, causing damage if they impact a wall | Peu commun | 10 | 0.3 | 30+5/niv. | 0,8 s | 12.0 s |
| Invisibility Cast to briefly grant yourself true invisibility, which hides armor and held items, but immediately wears off upon dealing damage. Mobs also lose aggro. | Rare | 6 | 0.2 | 35+8/niv. | 2 s | 45.0 s |
| Lob Creeper Lob the head of a creeper forward that explodes in a medium radius around the impact. The higher the level, the faster the projectile. | Peu commun | 10 | 0.4 | 20+2/niv. | instant | 2.0 s |
| Shield Conjure a stationary shield of arcane energy where you look that will block projectiles and prevent creatures from passing. | Commun | 10 | 0.2 | 35+5/niv. | instant | 8.0 s |
| Slow In a radius around a targeted creature, apply the Slowed effect to enemies, decreasing movement speed, attack speed, mining speed, mana regeneration, and cast time for a duration. | Peu commun | 6 | 0.2 | 50+10/niv. | 1,5 s | 45.0 s |
| Spectral Hammer Conjure a spectral hammer out from where you look that will mine all connected stone-type blocks in a cube where it hits, leaving only ores and rubble behind. | Peu commun | 5 | 0.3 | 15+5/niv. | instant | 10.0 s |
| Summon Horse Conjure a spectral steed that will follow you around and only let you ride. The horse's speed, health, and jump height scales with spell power. | Commun | 5 | 0.2 | 50+2/niv. | 1 s | 20.0 s |
| Summon Vex Cast to conjure vexes that will follow, protect, and fight for you. | Rare | 5 | 0.3 | 50+10/niv. | 1 s | 150.0 s |
| Wololo Wololo! | Légendaire | 1 | 1.0 | 10+5/niv. | 1,5 s | 10.0 s |
École : Nature
| Sort | Rareté min. | Niv. max | Puiss. × | Mana | Incant. | Recharge |
|---|---|---|---|---|---|---|
| Acid Spit Spit an orb of acid, splashing in a radius upon impact and rending creatures hit, melting away and reducing their armor | Commun | 10 | 0.4 | 30+3/niv. | 0,8 s | 15.0 s |
| Aspect of the Spider Instill yourself with poisonous magic, dealing additional melee, ranged, or spell damage creatures that are poisoned | Rare | 8 | 0.5 | 35+5/niv. | instant | 90.0 s |
| Blight Target a creature to blight them, reducing their incoming healing and outgoing damage | Rare | 8 | 0.3 | 10+5/niv. | 2,5 s | 35.0 s |
| Earthquake Conjure an earthquake around a targeted creature or location, causing tremors to ripple through the ground, damaging and slowing creatures in the area. | Peu commun | 10 | 0.2 | 50+10/niv. | 2 s | 16.0 s |
| Firefly Swarm Emanate a swarm of violent fireflies, following a targeted creature and dealing aoe damage. If the initial target dies, the last harmed creature will be targeted. | Peu commun | 10 | 0.3 | 40+10/niv. | 1,5 s | 20.0 s |
| Gluttony Turn your stomach into an arcane furnace, turning eaten food into mana for a duration. | Commun | 5 | 1.0 | 35+0/niv. | instant | 90.0 s |
| Oakskin The great power of oak infuses itself into your skin, granting damage reduction of any incoming damage for a duration. | Commun | 8 | 0.5 | 15+5/niv. | instant | 35.0 s |
| Poison Arrow Charge a powerful arrow, imbued with poison magic, that will release a poisonous cloud upon impact | Commun | 10 | 0.3 | 40+5/niv. | 1 s | 15.0 s |
| Poison Splash Around a targeted creature or block, conjure a wave of poisonous magic that splashes down, damaging creatures hit and leaving behind a poisonous cloud | Peu commun | 10 | 0.3 | 40+10/niv. | 0,8 s | 20.0 s |
| Poison Spray Spew forth a cone of poison, damaging and poisoning creatures in its reach | Commun | 10 | 0.3 | 5+1/niv. | canalisé | 12.0 s |
| Root (désactivé) Around a targeted creature, sprout magical roots than entangle them and completely prevent non-magical movement | Peu commun | 10 | 1.0 | 45+3/niv. | 2 s | 35.0 s |
| Stomp With a magic force, stomp the ground in front of you and send a short tremor forward through the ground, damaging creatures in its path. | Peu commun | 5 | 1.0 | 50+10/niv. | 0,5 s | 16.0 s |